So you can gladly run past wild animals and sneak past enemies without fear that she will charge ahead and ruin your plans. I do like the idea of having the option in a dialog setup, but it should either require skill to do or cost the player something. It's not a conflict, but it sounds a bit annoying. Let me check your gear 6. It adds new locations, new scripted story sequences, new dialog choices, new companion features, and much more. If you have her switch to melee and then back to ranged fighting it will usually but not always make her start using arrows again. Let's go - She'll start following you you'll need to use the choices under Travel together to switch between armor and weapons.
Uploader: | Mazumi |
Date Added: | 21 June 2005 |
File Size: | 23.29 Mb |
Operating Systems: | Windows NT/2000/XP/2003/2003/7/8/10 MacOS 10/X |
Downloads: | 36292 |
Price: | Free* [*Free Regsitration Required] |
Dialog and Gameplay Manual for Vilja version 4.0
Although I do promise that Vilja won't leave you with eggs waiting for the guards to arrest you. Cpmpanion, an old mod called Cheydinhal Petshop affects a global that will prevent Vilja's daycounters from working this is not unique for Vilja - the Petshop has the same effect on all mods with daycounters. Thank you for the rating, Pushkatu Joben, if you enjoyed Constance and Laura, you will hopefully enjoy this one too Saerileth offers a straightforward but lengthy romance, a flirt pack, full inventory control, and a range of combat and noncombat options.
If you choose to play those mods, starting off by completing Sonia's dungeon crawls can add some texture to the Gates to Aesgaard quests.
Companion Vilja - version - Dialog and Gameplay Manual
Vilja's script is a rework of the latest version of Neeshka, although the differences in script and AI-packages is by now quite extensive. By default, she is non-essential, will get encumbered, sells lockpicks, provides repair hammers, is somewhat more hardy than the typical NPC, comments on quests about every 30 seconds, uses a ckmpanion swimsuit based on Robert's female body, and is not interested in you as a romantic partner.
Vilja is very talkative and will chat with you wherever you go. This feature companioh be a lot of fun or a great source of frustration, sometimes both at the same time. If you cast the Start Combat spell on Vilja herself you will get viljs new menu, where you can reset her temporary variables and animation. Posted December 27, This works just fine when she is not wearing armor, but is unreliable when she is wearing armor.
Arren compares favorably with companions like Rhianna Redux or Red Sonia. In this case, you'll have to cast the combat spell not on Vilja but on the Dunmer witch Heneri in Cheydinhal you'll find her either in the Cheydinhal Bridge Inn or strolling in the towncentre. If you play as a mage and want her to be your tank while you attack with spells from a distance.
That lets you walk side-by-side with her, which is very nice if you are roleplaying a romance or just wanting to take a slower stroll through the countryside using the third-person view. Her default speed is a "dynamic walk" and she will try to stay a few steps ahead of you.
Let's go - She'll start following you you'll need to use the choices under Travel together to switch between armor and weapons Let's sit down - Make her sit down if there is an appropriate chair in the neighborhood. She can romance both male and female player characters, and will obilvion confirm in dialog that she is aware of which gender your character has.

Vilja's eyes are included with the mod, but for those who would like to see more of Nequam's eyes in their game, the full mod, Elaborate Eyes, can be found here: The skill-report script I'm using is a rework from the skill-report system for the CM Partners, adjusted for a single-companion. However, don't expect a long, involved storyline with new landmasses! Sometimes when you give her new equipment, she will not use it at first I have even seen her start fist-fighting after getting a new swordbut if you just tell her to equip her armor again that should be cured.
If someone attacks her horse Bruse, she will rush in to defend him. However, if you are injured after a battle and don't heal yourself before continuing, she will get protective and rush in to defend you against any potential threat. Your character finds her jailed in Bruma; once Viconia is freed, your character gains a companion, and a quest to win her heart. After this, the introduction is finished and Vilja will 'know' your mutual friend.
After you are finished with the quests, Ahnassi will become a full companion, willing to help vilka with whatever you need to do. A time-honored way to resolve NPC problems is to leave them in some interior cell, then go somewhere else and wait for at least 72 game hours.
Oblivion:Companion Quests
Vilja the chatterbox Vilja does love to talk, but even she knows that it's good to be quiet some of the obliviob. Instead it is filtered for the npc's race, gender, class and specific location! But things hasn't turned out the way Vilja expected If she really wants a drink she just might go get one for herself.

Your old friend Sonia is waiting for you in the Bruma chapel, holding some cash for you and ready to join you again on your adventures. Red Sonia is primarily a companion mod, and a good one.
Comments
Post a Comment